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Algorithmic Reverb

Halo Reverb

Eight spaces. One curve of light.

A reverb with eight space types, three era choices, six decay bands, predelay, Halo interval voices, freeze, bloom, modulation, ducking and mix controls.

VST3AUAAXWindowsmacOS
Halo Reverbv1.0.5
Halo Reverb plugin in the HALO space, the spectral light field running gold into violet under the six-band decay contour curveHalo Reverb in Hall mode

Signal path

Why it exists

Shape the space from one visible decay curve.

Choose one of eight spaces, set its era, then shape six decay regions alongside predelay, diffusion, modulation, freeze, bloom, ducking, tone, width and mix.

Eight spaces

Change the space without hiding the controls.

Halo Reverb in Hall mode

01 · Hall

Hall.

Select Hall and shape its decay regions, predelay and shared spatial controls.

02 · Plate

Plate.

Plate uses the same visible control vocabulary with its own source-defined space behavior.

03 · Nonlin

Nonlin.

Nonlin presents another of the eight verified space choices.

04 · HALO

HALO.

The HALO selection completes this deterministic four-state proof sequence.

Motion proof

Four spaces, one visible decay workflow.

A deterministic pass moves through Hall, Plate, Nonlin and HALO while the editor stays live.

Halo Reverb interface in Hall mode with its decay workflow visible
Still frame
8space types
3era choices
6decay bands
5Halo intervals

Where it earns its keep

Built for the jobs you actually have.

Space selection

Move among eight source-defined room and effect spaces.

Decay shaping

Set the decay contour across six frequency regions.

Interval voices

Use the Halo section's five interval choices inside the reverb workflow.

Dynamic space

Use freeze, bloom, modulation and ducking from the main surface.

What's in the unit

Real pixels, not promises.

Halo Reverb licensed interface in Hall space

Hall

Hall shown in the real interface.

Halo Reverb licensed interface in Plate space

Plate

Plate shown with the same decay controls.

Halo Reverb licensed interface in Nonlinear space

Nonlin

Nonlin shown as a deterministic editor state.

Halo Reverb licensed interface with the Halo space and Freeze control active

HALO

HALO shown as the fourth proof state.

Eight spaces, four engine families

SpaceEngineReach for it on
Hall / Chamber / Room / Ambience / CathedralEight-line modulated FDN, tuned per spaceVocals, keys, strings, score
PlateFigure-eight plate topologyVocals, snare, anything that should shine
Nonlin32 decorrelated taps per channel, no feedback loopGated and reverse drums, 80s moves
HALOFDN plus granular pitch regeneration in the tailShimmer, tuned air, sound design

Everything in the box

  • Eight space types
  • Three era choices
  • Six decay-band controls
  • Predelay and diffusion controls
  • Five Halo interval choices
  • Freeze and bloom controls
  • Modulation, tone and width controls
  • Ducking and mix controls

Specifications

Spaces8
Eras3
Decay bands6
Halo intervals5
WindowsWindows 10 or later, 64-bit. VST3, AAX, Standalone.
macOSIntel and Apple Silicon. AU, VST3, AAX.
HostsAny DAW that loads VST3, AU or AAX plugins.
Pro ToolsLogic ProAbleton LiveCubaseStudio OneFL StudioREAPERBitwig Studio

Questions engineers ask

How many spaces are included?

Eight source-defined space types.

How is decay shaped?

The interface exposes six decay-band controls.

What else can move the reverb?

Predelay, diffusion, Halo intervals, freeze, bloom, modulation, ducking, tone, width and mix are present in the current source.

More from the line

Halo Reverb

Choose the space, then shape its decay.

Eight spaces and the surrounding controls stay on one surface.

$35 $45
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14 day money back guarantee.

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