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Character Delay

Colonnade Delay

Echoes staged in space.

A two-engine delay with Studio, Tape, Bucket and Ghost modes; Dual, Ping-Pong, Serial and Mid-Side routing; and Repitch/Fade and Quartz/Slide behavior choices.

VST3AUAAXWindowsmacOS
Colonnade Delayv1.0.6
Colonnade Delay plugin with the tape engine focused, lamp-node echoes receding along a perspective stage over two full engine decksColonnade Delay in Studio mode

Signal path

Why it exists

Stage two echoes from one surface.

Run two delay engines through Dual, Ping-Pong, Serial or Mid-Side routing, choose Studio, Tape, Bucket or Ghost for each engine, and set how time changes are handled.

Four delay modes

Two engines, four colors, four routes.

Colonnade Delay in Studio mode

01 · Studio

Studio.

A deterministic Studio state shows the shared two-engine controls.

02 · Tape

Tape.

Tape is one of the four source-defined engine modes.

03 · Bucket

Bucket.

Bucket uses the same staged engine view with its own controls active.

04 · Ghost

Ghost.

Ghost completes the four verified engine choices.

2delay engines
4engine modes
4routing choices
2time-change behaviors

Where it earns its keep

Built for the jobs you actually have.

Independent echoes

Use Dual routing for two separately controlled engines.

Alternating repeats

Use Ping-Pong routing from the source-defined routing set.

Cascaded delays

Use Serial routing to stage one engine after the other.

Mid/side staging

Use Mid-Side routing from the same engine surface.

What's in the unit

Real pixels, not promises.

Colonnade Delay licensed interface in Studio engine

Studio

Studio mode in the real editor.

Colonnade Delay licensed interface in Tape engine

Tape

Tape mode in the real editor.

Colonnade Delay licensed interface in Bucket engine

Bucket

Bucket mode in the real editor.

Colonnade Delay licensed interface in Ghost engine

Ghost

Ghost mode in the real editor.

Four characters, measured

EngineThe machineWhat accumulates per repeat
StudioClean digital lineNothing. Transparent at any feedback
TapeProgram-dependent saturation, head bump, HF loss tracking speed, measured wow and flutterWarmth, compression, wear
BucketBucket brigade on a virtual clock with companderDarkness as times stretch, pumping, bloom
GhostCompanded bit reduction, sample rate reduction, slow warbleGrit that breathes with the signal

Everything in the box

  • Two delay engines
  • Studio, Tape, Bucket and Ghost modes
  • Dual, Ping-Pong, Serial and Mid-Side routing
  • Repitch and Fade change behaviors
  • Quartz and Slide timing choices
  • Per-engine time, feedback, level and pan controls
  • Per-engine color and modulation controls
  • Interactive echo-stage display

Specifications

Engines2
ModesStudio · Tape · Bucket · Ghost
RoutingDual · Ping-Pong · Serial · Mid-Side
Time changesRepitch / Fade · Quartz / Slide
WindowsWindows 10 or later, 64-bit. VST3, AAX, Standalone.
macOSIntel and Apple Silicon. AU, VST3, AAX.
HostsAny DAW that loads VST3, AU or AAX plugins.
Pro ToolsLogic ProAbleton LiveCubaseStudio OneFL StudioREAPERBitwig Studio

Questions engineers ask

Which delay modes are available?

Studio, Tape, Bucket and Ghost.

How can the two engines be routed?

Dual, Ping-Pong, Serial or Mid-Side.

How do time changes behave?

The source exposes Repitch or Fade behavior and Quartz or Slide timing choices.

More from the line

Colonnade Delay

Stage both echoes in one view.

Choose the engines, route them, and control how their time changes behave.

$25 $35
Try free for 3 days

14 day money back guarantee.

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