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Burnish Vocal Chain

User manualVersion 1.2.2Updated October 29, 2026

Download the PDF 1.2 MBBurnish Vocal Chain

Burnish Vocal Chain 1.2.0, the whole window
Burnish in PLAY on a spoken voice: the pitch trace over the note lanes, the station rail, the six macros and the REFERENCE tray.

Burnish Vocal Chain puts a whole vocal chain in one plugin: input cleanup, pitch correction, EQ with de-harsh and de-ess, two compressors, color, a doubler, delay and reverb, and a level rider with a safety limiter. Use PLAY for six broad moves, then open DESIGN to work on any single station. Drop in a reference record and Burnish can fit the chain to it, after it has measured your voice. It is for anyone who records or mixes vocals and wants a finished chain fast, with every stage still in reach.

This manual covers Burnish Vocal Chain 1.2.2 on macOS and Windows, in VST3, AU and AAX. Burnish takes mono or stereo in and plays stereo out. Its tuner follows one vocal line, so give each singer their own instance.

Quick start

  1. Insert Burnish Vocal Chain on your lead vocal. If the chip at the bottom left reads LOCKED, Burnish stays silent until you activate it or start a trial (see Installation and activation).
  2. Open PRESETS and pick a chain: First Take is a restrained start, Glass Lead a brighter pop treatment. A chain replaces your edits, so pick it first.
  3. Recording through the plugin? Click TRACK for the lowest latency. Mixing? Leave it on MIX.
  4. Open DESIGN and select TUNE. Set the song's KEY and SCALE (or leave Chromatic), and check the note keyboard.
  5. Back in PLAY, finish by ear with the six macros. 12 o'clock (50 %) leaves the chain as it is; turn left for less, right for more.
  6. Compare with MATCH A/B, which plays the dry voice at the chain's loudness. If the vocal is too loud or quiet in your mix, turn OUT on the LEVEL station.

What's new in 1.2.2

  • With BYPASS on, the face shows only what reaches the output.
  • LUFS S is a true measurement in every state.
  • The SPACE scope draws the wet level in dB.
  • Clearer OPTO AMOUNT and DE-ESS tooltips.
  • A reopened session shows its preset's name.
  • The license chip tells you when an update is out.
  • Security improvements to license file handling.

What's new in 1.2.0

What changed since 1.1.11:

  • A new voicing. The input high-pass, breath control, compressor timing, delay and reverb ducking, reverb tail length, rider level and macro response were re-tuned. Sessions saved with 1.1.11 or earlier keep their original sound, even after you save them again. New instances, factory chains and your recalled presets use the new voicing.
  • LEARN measures your voice, so MATCH fits tone, dynamics and de-essing from your voice toward the reference.
  • Fixes, in old sessions too: the de-esser could boost esses; clicks, ghost sounds and crashes; results that changed with the buffer size.

The window

The window has the header, the screen with the station rail, and the deck along the bottom. Drag the corner to resize it, from 1000 x 610 up to 1770 x 1080 pixels; it opens at 1180 x 720 and keeps its proportions.

The header

Burnish's header
The header: TRACK and MIX, PLAY and DESIGN, presets, options and the latency readout.
  1. TRACK and MIX. Recording or mixing.
  2. PLAY and DESIGN. The two views.
  3. PRESETS. Factory chains and your own.
  4. ... (Options). Tooltips, updates, effects and shortcuts.
  5. Latency readout. The mode and its delay right now.

Markers 1 to 3 sit just left of their controls; 4 and 5 sit just right of theirs.

ControlWhat it doesRangeDefault
TRACK · MIXTRACK is for recording through the plugin, with 4 samples of latency (see Latency). MIX is full quality. Key T.TRACK, MIXMIX
PLAY · DESIGNPLAY shows the six macros; DESIGN turns the deck into the selected station's controls. Key V.PLAY, DESIGNPLAY
PRESETS66 factory chains by style, and your own.66 chains plus yours
... (Options)Opens a menu: Show tooltips, Check for updates, Reduce visual effects and the keyboard shortcut sheet. The first three apply to every Vitric plugin on this computer.
Latency readoutThe mode and the latency it reports, for example MIX 12.5 MS.

Latency

  • The readout at the right of the header always shows the current mode and latency.
  • TRACK: 4 samples (0.08 ms at 48 kHz; the header reads TRACK 0.1 MS). TRACK forces the Classic tune path and removes the gate's lookahead.
  • MIX: 12.5 ms at 48 kHz with the Natural tune path, or 4 samples with Classic; plus 5 ms with the gate on.
  • Mode switches fade over 10 ms, and your DAW is told the new latency at once. With the gate on, switching TRACK and MIX is click-free on a steady voice, but the reported delay moves by 5 ms.

PLAY: the screen and the macros

The screen in PLAY

The screen in PLAY
The pitch trace over the note lanes, the readouts, the time axis and the station rail with its meters.
  1. Note and cents. The sung note and how far off it is, in cents (hundredths of a semitone); dashes between notes.
  2. GR and LUFS S. How much the compressors turn the voice down, and its loudness over the last 3 seconds.
  3. Note lanes. The legal notes, named on the right.
  4. Pitch trace. Your voice after correction.
  5. De-ess sparks. Esses the de-esser reduced.
  6. Time axis. The last six seconds.
  7. Station rail. The eight stations in signal order.
  8. Station meters. Each station's work.

The bright white line is your voice after correction; the faint line under it is the pitch you sang; the lanes are the legal notes. Each station has its own color, and the trace borrows them: mint sparks mark de-essed esses, the line splits magenta when the doubler runs, and the trace dims as the compressors work. Each rail key carries a small meter of that station's work.

The deck

The deck in PLAY
BYPASS, MATCH A/B, the six macros and the REFERENCE tray.
  1. BYPASS. The dry input.
  2. MATCH A/B. The dry voice at the chain's level.
  3. Macros. Six broad moves.
  4. REFERENCE tray. Drop or click to load a reference.
  5. LEARN. Measure your voice.
  6. Reference jewel. Lit while your reference drives the match.
  7. MATCH. How far the chain moves toward the reference.
  8. License chip. LICENSED, TRIAL or LOCKED.

How the macros work. Each macro scales its part of the chain around the stored settings. The value under it reads 50 % at 12 o'clock, which leaves those settings as they are; 0 % takes them to zero and 100 % doubles them, up to each control's limit. The stored settings are not rewritten. A macro whose units are all off reads OFF beside its name.

ControlWhat it doesRangeDefault
BYPASSPlays the input as it came in, aligned to the plugin's latency, with a 10 ms crossfade; only the OUT trim still applies. It is not level-matched: compare with MATCH A/B. Key B.On or offOff
MATCH A/BPlays the dry voice at the chain's loudness, so you compare the chain, not the level. It settles to the chain's level within about 0.4 s of signal. Key M.On or offOff
TUNEScales pitch-correction strength. Above 50 % it also speeds the retune toward the hard-tune snap and lowers HUMANIZE.0 to 100 %50 %
CLEANScales de-harsh and de-ess, plus breath control and cleanup (in sessions saved with 1.1.11 or earlier, de-harsh and de-ess only).0 to 100 %50 %
TONEScales the gains of the EQ bands that are on, and the air amount.0 to 100 %50 %
BODYScales the automatic compressor amounts and the saturation drive.0 to 100 %50 %
SPACEScales the delay and reverb mix together.0 to 100 %50 %
LEVELScales how far the rider may move.0 to 100 %50 %
MATCHHow far the chain moves toward the reference (see The reference, LEARN and MATCH). 0 gives back the chain you had before the fit; above 100 % goes past the reference. Click its value in the tray to type one.0 to 150 %100 %

BYPASS and MATCH A/B keep the chain running, so a bypassed Burnish uses about as much CPU as an active one.

DESIGN and the stations

DESIGN on the COMP station
DESIGN on the COMP station: its scope, its controls on the screen and the deck relit as FET AMT, FET SPEED, FET BLEND, OPTO AMT and OPTO BLEND.
  1. Station scope. What this station is doing to your voice.
  2. Pages. Some stations have more than one.
  3. STORED. A value kept for another mode.
  4. AUTO readout. A value the automatic control is choosing.
  5. Selected station. Click a rail key to select it.
  6. Relit deck. The knobs now set this station.
  7. Asleep knob. Not used by this station.
  8. Cell. A station control on the screen; click its value to type one.

In DESIGN the six deck knobs become the selected station's main controls, and the engraving under them relights to say so; a dark knob is asleep for this station. The station's other controls appear on the screen as cells, with its own scope. The signal runs through the stations in a fixed order:

StationKeyWhat it holdsPLAY macro
IN1Input trim, high-pass, gate, breath control, cleanupCLEAN (breath control, cleanup)
TUNE2Pitch correctionTUNE
SHAPE3Five-band EQ, de-harsh, de-essTONE (EQ), CLEAN (de-harsh, de-ess)
COMP4Two compressors: FET, then OPTOBODY
COLOR5Saturation and airBODY (drive), TONE (air)
DOUBLE6DoublerNone
SPACE7Delay and reverbSPACE
LEVEL8Level rider, safety limiter, output trimLEVEL (rider range)

Some names appear twice: TUNE, SPACE and LEVEL are both a macro and a station, and TONE, BODY and CLEAN are also a COLOR knob, an EQ band and an IN switch. This manual says "the TUNE macro" for the PLAY knob and "the TUNE station" for the DESIGN page.

  • Select a station on the rail, with keys 1 to 8 (from PLAY this opens DESIGN), or with ← and → when the rail has focus.
  • Double-click a rail key to switch every unit in that station off, and again to bring back what was running. TUNE and DOUBLE use their ENGAGE switch; IN has no station switch. With the rail focused, Return does the same. Switches fade over about 10 ms.
  • Type exact values: click a deck value or a cell's value. Return applies and Esc cancels. Values accept the unit shown (Hz or kHz, dB, ms, s, cents, ratio, percent); a wrong value stays in the field and changes nothing. Changing view, station or page drops an unfinished entry.
  • Step a cell with the mouse wheel (Shift for fine). Click a choice cell to pick from a list, or step it with the wheel or the arrow keys.
  • STORED after a name means the value is saved but not driving the sound in the current mode, so you can prepare it. AUTO shows a value the automatic control is choosing.
  • Moving an EQ band's gain knob on the deck switches that band on first, as a separate step in your DAW's undo. A knob that cannot act says why beside its name (for example LOW / OFF) and keeps its value.

In each station shot below, a marker sits at the right end of its own cell.

IN

The IN station
IN: high-pass, gate, breath control and cleanup.
  1. HP. The high-pass on or off.
  2. GATE. The gate on or off.
  3. REL. Gate release.
  4. BREATH. Breath control on or off.
  5. SENS. How readily breath control engages.
  6. CLEAN. Cleanup on or off.

On the deck: IN GAIN, HP FREQ, THRESH, RANGE, BREATH, FLOOR.

ControlWhat it doesRangeDefault
IN GAIN (deck)Input trim.-24 to +24 dB0 dB
HPA steep high-pass (24 dB per octave) that removes rumble and the thump of p and b sounds. It is 3 dB down at the frequency shown.On or offOn
HP FREQ (deck)Where the high-pass sits.20 to 400 Hz80 Hz
GATETurns the level down between phrases, never to silence. In MIX it looks ahead 5 ms; TRACK removes that.On or offOff
THRESH (deck)Below this level the gate turns the voice down.-80 to 0 dB-55 dB
RANGE (deck)How far it turns it down.0 to 40 dB18 dB
RELHow fast the gate turns down once a phrase ends.20 to 500 ms120 ms
BREATHTurns breaths between phrases down, never off; consonants and soft notes are left alone.On or offOn
BREATH (deck)How far breaths drop, up to 14 dB at full.0 to 100 %40 %
SENSHow readily breath control engages; higher catches louder breaths.0 to 100 %50 %
CLEANGently turns hiss down between phrases, below about -50 dBFS (a gentle 1:2 downward expander).On or offOff
FLOOR (deck)How much cleanup: more turns the hiss down further.0 to 100 %30 %

TUNE

The TUNE station
TUNE: engage, path, key, scale and the note keyboard.
  1. ENGAGE. Pitch correction on or off.
  2. PATH. Classic or Natural.
  3. KEY. The song's key.
  4. SCALE. Which notes are legal targets.
  5. NOTES. Allow or remove single notes.

On the deck: AMOUNT, SPEED, HUMANIZE, THROAT (the last two knobs sleep).

ControlWhat it doesRangeDefault
ENGAGEPitch correction on or off, with a 10 ms crossfade.On or offOn
PATHClassic is the hard-tune snap, with 4 samples of reported latency; while it corrects a note the sound runs about 3 ms late. Natural corrects without changing your vowels, with 12.5 ms at 48 kHz. TRACK always uses Classic.Classic, NaturalNatural
KEY · SCALEThe target notes: Chromatic, Major, Minor, Harmonic Minor, Dorian, Mixolydian, Major Pentatonic or Minor Pentatonic.12 keys, 8 scalesC, Chromatic
NOTESThe note keyboard. Lit keys are allowed targets; hatched keys are out of the scale. Click a key (or select it with ← → and press Return) to allow or remove it.All on
AMOUNT (deck)Correction strength.0 to 100 %100 %
SPEED (deck)Retune speed: 100 % snaps to the note at once; 0 % glides there over about 400 ms.0 to 100 %50 %
HUMANIZE (deck)Leaves small deviations alone, so held notes keep their life.0 to 100 %30 %
THROAT (deck)Shifts the voice's character (its formants, the resonances that make a voice sound big or small) without changing the pitch. ±100 % is ±6 semitones. Natural path only.-100 to +100 %0 %

Clicking cannot remove the last lit note. If a KEY or SCALE change leaves none lit, the tuner lets the voice through uncorrected instead of dragging it to one note. On the Classic path, the delay while correcting can reach one pitch period plus 2 ms on low voices. If a phrase lands on the wrong note, check KEY, SCALE and the note keyboard before raising AMOUNT.

SHAPE

The SHAPE station
SHAPE's MAIN page: de-harsh, de-ess, listen, the mid band and the outer bands' types, with a page for each EQ band.
  1. Pages. MAIN and one per EQ band.
  2. DE-HARSH. On or off.
  3. DH SPEED. How fast it reacts.
  4. DE-ESS. On or off.
  5. DE FREQ. Where the ess band starts.
  6. LISTEN. Solo what the de-esser hears.
  7. MID. The 1.2 kHz band's gain.
  8. LOW TYPE. Band 1's shape.
  9. TOP TYPE. Band 5's shape.

On the deck: DE-HARSH, DE-ESS, LOW, BODY, PRESENCE, TOP.

In the audio path the five EQ bands come first, then the de-harsh, then the de-esser; the de-harsh and the de-esser listen to the voice as it enters SHAPE, before the EQ. Each band has a page (BAND 1 to BAND 5) with ENGAGE, FREQUENCY, Q and GAIN; bands 1 and 5 also have TYPE.

A shelf lifts or cuts everything below (LOW) or above (TOP) its frequency; a bell lifts or cuts a hump around its frequency, and Q sets how wide it is (higher is narrower). Cut is a filter that removes everything below (LOW) or above (TOP) its frequency, at 12 dB per octave. A band's gain reads STORED while that band is off; switch it on with ENGAGE on its BAND page.

ControlWhat it doesRangeDefault
LOW · BODY · PRESENCE · TOP (deck), MID (cell)The five EQ bands' gains: a low shelf around 120 Hz, bells around 350 Hz, 1.2 kHz and 4 kHz, a high shelf around 10 kHz.±15 dBBands off, 0 dB
FREQUENCY · Q (band pages)Each band's frequency and width.20 Hz to 20 kHz; Q 0.3 to 10120 Hz, 350 Hz, 1.2 kHz, 4 kHz, 10 kHz; Q 0.9
LOW TYPE · TOP TYPEThe outer bands' shape.Shelf, Bell, CutShelf
DE-HARSHTurns down harsh, ringing peaks between 2 and 9 kHz only when they stick out from your own voice, so the voice keeps its brightness. Up to 10 dB.On or offOn
DE-HARSH (deck) · DH SPEEDHow deep it may cut, and how fast it reacts.0 to 100 %35 %, 50 %
DE-ESSTurns down everything above DE FREQ only while an "s" is too loud for your voice, by up to 14 dB.On or offOn
DE-ESS (deck) · DE FREQHow hard esses come down, and where the ess band starts.0 to 100 %; 3 to 12 kHz40 %, 6.5 kHz
LISTENSolos the band the de-esser hears (not what it removes). Turn it off before you judge the vocal.On or offOff

COMP

The COMP station
COMP's FET page: the two compressors' switches, MANUAL, and the manual tier, with an OPTO page.
  1. FET. The first compressor, on or off.
  2. OPTO. The second compressor, on or off.
  3. MANUAL. Unlocks the manual tier.
  4. THRESH. Manual threshold.
  5. RATIO. Manual ratio.
  6. ATTACK. Shows AUTO times until MANUAL.
  7. RELEASE. Shows AUTO times until MANUAL.
  8. SC HP. Sidechain high-pass.
  9. KNEE. Manual knee.

On the deck: FET AMT, FET SPEED, FET BLEND, OPTO AMT, OPTO BLEND.

FET is a fast compressor that catches peaks; OPTO is a slower, smoother one that evens out the level. The FET works first, then the OPTO. Each has its own page with its full set of controls; OPTO SPEED is on the OPTO page.

ControlWhat it doesRangeDefault
FET AMT · OPTO AMT (deck)How hard each compressor works.0 to 100 %35 %, 30 %
FET SPEED (deck) · SPEED (OPTO page)Attack and release together; 100 % is fastest.0 to 100 %70 %, 30 %
FET BLEND · OPTO BLEND (deck)Parallel blend of each stage.0 to 100 %100 %
MANUALReplaces the automatic control with your own THRESH, RATIO, KNEE, ATTACK and RELEASE. The stage keeps its saturation color; AMT and SPEED do nothing while it is on.On or offOff
THRESH · RATIO · KNEEThe manual controls.-60 to 0 dB; 1.5:1 to 20:1; 0 to 24 dB-24 dB; FET 4:1, OPTO 2.5:1; 6 dB
ATTACK · RELEASEThe manual times; the times shown are the times you get.0.1 to 100 ms; 20 to 2000 msFET 1 ms, 120 ms; OPTO 10 ms, 400 ms
SC HPA high-pass on what drives the compressor, not on the vocal you hear.20 to 500 Hz100 Hz

Until MANUAL is on, the manual values read STORED; on the FET page, ATTACK and RELEASE show the times FET SPEED is choosing, marked AUTO. With MANUAL off, Burnish adds back a set amount of level for each AMT setting, not the amount actually taken, so harder compression sounds a little quieter. With MANUAL on it adds none. The rider on LEVEL brings the level back up.

COLOR

The COLOR station
COLOR: saturation, its character, and air.
  1. SAT. Saturation on or off.
  2. CHARACTER. Tape, Tube or Present.
  3. AIR. The air shelf on or off.

On the deck: DRIVE, TONE, MIX, AIR, AIR FREQ.

ControlWhat it doesRangeDefault
SAT · CHARACTERHarmonic color: Tape is gentle, Tube is warm, Present is forward.Tape, Tube, PresentOn, Tube
DRIVE (deck)How hard the color works.0 to 100 %25 %
TONE (deck)A tilt around 1.2 kHz on the colored path: ±100 % is ±3 dB.-100 to +100 %0 %
MIX (deck)Parallel blend of the colored path.0 to 100 %100 %
AIR · AIR (deck)A top shelf, up to +6 dB.0 to 100 %On, 30 %
AIR FREQ (deck)Where the air sits.8 to 16 kHz12 kHz

Recheck sibilance after adding air or drive: the de-esser comes earlier in the chain.

DOUBLE

The DOUBLE station
DOUBLE: engage and the number of voices.
  1. ENGAGE. The doubler on or off.
  2. VOICES. Two or four.

On the deck: DETUNE, TIME, FORMANT, WIDTH, LEVEL.

ControlWhat it doesRangeDefault
ENGAGE · VOICESTwo or four detuned voices around the lead, mono-safe.2 or 4Off, 2
DETUNE (deck)Voice spread.0 to 50 cents12 cents
TIME (deck)Delay stagger between voices.0 to 40 ms15 ms
FORMANT (deck)Body difference between voices.0 to 100 %20 %
WIDTH (deck)Stereo spread.0 to 100 %80 %
LEVEL (deck)The doubles' level under the lead.0 to 100 %50 %

On a mono track in Cubase, Nuendo or Studio One the track stays mono after the insert, so the doubler's width collapses; use a stereo track.

SPACE

The SPACE station
SPACE's OVERVIEW page: delay and reverb settings, with DELAY and REVERB pages.
  1. DELAY. On or off.
  2. SYNC. Slap times or note values.
  3. DLY TONE. Darker or brighter repeats.
  4. PING PONG. Repeats alternate sides.
  5. REVERB. On or off.
  6. SPACE. Booth to Air.
  7. PRE. The gap before the room.
  8. REV TONE. Darker or brighter tail.
  9. WIDTH. The reverb's stereo size.

On the deck: DLY MIX, FEEDBACK, DLY DUCK, REV MIX, DECAY, REV DUCK.

Delay and reverb both duck under your voice, so tails bloom between phrases instead of on top of them. DUCK from 0 to 100 % is 0 to 15 dB under the voice, whatever level you recorded at. The DELAY page adds FREE TIME; the REVERB page repeats the reverb's settings.

ControlWhat it doesRangeDefault
DELAY · SYNCA delay locked to slap times or note values. Slap 80 and Slap 120 are single short echoes.Slap 80, Slap 120, 1/8, 1/8 Dot, 1/4, 1/2, FreeOff, 1/4
FREE TIME (DELAY page)The delay time when SYNC is Free; STORED otherwise.30 to 1200 ms250 ms
DLY MIX (deck)Echo level.0 to 100 %18 %
FEEDBACK (deck)How many repeats.0 to 90 %35 %
DLY DUCK (deck)How far echoes drop while you sing.0 to 100 %60 %
DLY TONE · PING PONGRepeat color; repeats alternating left, right, left on the chosen division.±100 %; on or off-20 %, Off
REVERB · SPACEVocal-tuned spaces: Booth, Plate, Room, Hall, Chamber, Air.6 spacesOn, Plate
REV MIX (deck)Reverb level.0 to 100 %15 %
DECAY (deck)Tail length; the time you read is the time you get.0.3 to 8 s1.6 s
REV DUCK (deck)How far the reverb drops while you sing.0 to 100 %50 %
PRE · REV TONE · WIDTHPre-delay, tail color and stereo size.0 to 200 ms; ±100 %; 0 to 100 %40 ms, 0 %, 90 %

LEVEL

The LEVEL station
LEVEL: the rider and the limiter.
  1. RIDER. The rider on or off.
  2. LIMIT. The limiter on or off.

On the deck: TARGET, SPEED, RANGE, CEILING, OUT.

ControlWhat it doesRangeDefault
RIDERMoves the vocal's level like a hand on the fader, toward TARGET, only while you sing. It is a fader, not a compressor. It reads loudness in LUFS (the standard loudness unit, ITU BS.1770, channels summed) over the last 3 seconds.On or offOn
TARGET (deck)The loudness the rider aims for.-30 to -12 LUFS-18 LUFS
SPEED (deck)How fast the rider moves.1 to 8 dB/s4.5 dB/s
RANGE (deck)How far the rider may move.0 to 12 dB6 dB
LIMITA safety limiter that keeps peaks under CEILING. It reads sample peaks, not true peak, so it is not a mastering limiter.On or offOn
CEILING (deck)The limiter's ceiling.-6 to 0 dB-1 dB
OUT (deck)The final trim, after the limiter.-24 to +24 dB0 dB

The rider target is a level inside the vocal chain, not a target for your finished mix. -18 LUFS suits most sessions; set the vocal's place in the mix with your DAW fader.

The reference, LEARN and MATCH

To fit the chain to a record:

  1. Pick a style chain close to the record (not a Learn chain).
  2. Drop a reference on the REFERENCE tray, click the tray, or press O. An acapella (a vocal-only file) works best.
  3. Click LEARN and play about 10 seconds of your vocal. The tray reads VOICE LEARNED when it is done.
  4. Set MATCH: 100 % moves the chain to the reference, 0 % gives back the chain you had, and up to 150 % goes past it.
  5. Finish by ear with the macros, and compare with MATCH A/B.

With no reference loaded, a style chain's own built-in target takes its place, so LEARN alone lets MATCH fit the chain to your voice. When a fit runs, a reference card opens on the screen with what Burnish read; click it to collapse it to a chip, and again to open it.

Load a reference. Burnish reads WAV, AIFF, FLAC and MP3 (plus M4A, AAC and CAF on macOS), and the analysis runs on your computer. A reference needs at least 3 seconds of sound with a voice in it. Noise, a tone or a drum loop is refused with a message ("NO VOICE FOUND"), a file that is too short reads "TOO SHORT", and a refused file leaves your chain as it was.

Acapella or full mix. Burnish decides from the audio itself; only in a borderline case does the file name tip it (a name containing acap, vocal, vox or stem reads as an acapella). The tray and the reference card say which it found. A full mix is read through its center and a 90 Hz to 14 kHz band-pass, which is a rough vocal emphasis, not a separation: piano, bass and drums stay in the measurement. So a mix moves tone only, and only after LEARN. Use an acapella if you can.

LEARN measures your voice. Click LEARN (or press L) and play your take through the track. The tray shows LISTENING and counts up to 10 seconds of singing, then MEASURING and VOICE LEARNED. It needs 4 seconds of voice (otherwise it reads NOT ENOUGH VOICE) and stops by itself after 45 seconds. Press LEARN again to cancel. Your audio is never stored, only the measurements. Until a take is measured the tray says NO TAKE MEASURED, and a reference sets only how hard the tuning is (natural, tight or hard).

MATCH sets how far the chain moves from where it stood toward the reference. The same MATCH gives the same chain however you got there, and MATCH 0 gives back the chain you had before the fit. Changing MATCH runs the fit again; a control you moved by hand afterwards is left alone. Set MATCH first, then finish by ear. It is not a wet and dry knob.

What a reference does not change: Burnish reports the space it reads in a reference but leaves your reverb as you set it, so set the reverb by ear. The chain aims to sit like the record; no tool can make one voice sound identical to another.

Keyboard and mouse

Keys work when the Burnish window has keyboard focus: click an empty part of the window once. While you type in a value field, the field keeps the keys. Space always reaches your DAW's transport; use Return to operate a focused control.

ActionMacWindows
Switch PLAY and DESIGNVV
Switch TRACK and MIXTT
Select a station (opens DESIGN from PLAY)1 to 81 to 8
BYPASS / MATCH A/BB / MB / M
Previous or next factory chain[ or ][ or ]
Browse for a referenceOO
LEARN (start or cancel)LL
Show or close the shortcut sheet? / Esc? / Esc
Fine drag on a knobShift + dragShift + drag
Step a knob or cell (Shift for fine)Mouse wheel or arrow keysMouse wheel or arrow keys
Reset a knob or cellDouble-click, or Cmd + clickDouble-click, or Ctrl + click
Switch a station's units off or back on (DESIGN)Double-click its rail keyDouble-click its rail key
Collapse or expand the reference cardClick itClick it

In Pro Tools, fine drag is Cmd + drag (Ctrl on Windows) and reset is Option + click (Alt on Windows).

Recipes

These are starting points from the factory chains. Every voice and room is different, so adjust by ear and compare with MATCH A/B.

Start a pop lead

SettingValue
Start fromFirst Take for a restrained sound, or Glass Lead for a brighter one
TUNE stationKEY and SCALE of the song
MacrosTUNE until pitchy notes land but held notes don't sound robotic; BODY until GR reads about -3 to -6 dB on loud words; CLEAN until esses and breaths stop drawing attention

Hard-tune a vocal

SettingValue
PATHClassic
KEY · SCALEThose of the song
AMOUNT100 %
SPEED100 %
HUMANIZE0 %

Tame esses

SettingValue
StationSHAPE
LISTENOn, while you move DE FREQ to where the "s" is loudest; then off
DE-ESS (deck)Up from 40 % until esses sit level with the vowels

Track through the chain

SettingValue
ModeTRACK (4 samples of latency)
ChainAny; picking one keeps TRACK

The singer hears the chain with no noticeable delay; switch to MIX later for the Natural tune path.

Record a voice-over

SettingValue
Start fromBroadcast Chair or Warm Narrator
TUNE stationENGAGE off

Learn one station at a time

SettingValue
Start fromA Learn chain, such as Learn 05 The Snap, Learn 08 The De-Ess, Learn 09 The Two Comps or Learn 11 The Space
ViewDESIGN, on the station the chain turns on

Each Learn chain turns on a single station (all keep the input high-pass on, and Learn 01 and 12 also keep the safety limiter on), so you hear exactly what that station does.

Match a record

SettingValue
Start fromA style chain close to the record
ReferenceAn acapella of the record, dropped on the tray
LEARNPlay 10 seconds of your take
MATCH100 %, then lower it if it went too far or raise it to 150 %

Presets

66 factory chains, by style:

StyleChains
PopGlass Lead, Warm Center, Ceiling Wide, Radio Print, Whisper Close, Open Sky, Duet Bed, First Take, Prism Cut, Undertow, Festival Lift, Paper Thin, Choir Glass, Master Take
RnBSilk Run, Velvet Low, Falsetto Air, Night Drive, Two AM, Stacked Silk, Gold Hour, Neon Run
RapDry Punch, Radio Bounce, Grit Mid, Booth Classic, Ad-Lib Wide, Hook Print, Cold Read
DrillSnap Lock, Auto Glide, Basement Dark, Icy Wide, Pain Tune, Triplet Cut, Stadium Trap, Concrete Verse
RockTape Front, Grit Belt, Glass Ballad, Garage Slap, Shout Floor, Harmony Bloom, Stage Left
CountryPorch Light, Big Sky Duet, Dust Road, Chapel Still, Fiddle Row
VoiceBroadcast Chair, Warm Narrator, Field Report, Two Mics, Trailer Weight
LearnLearn 01 The Trim, 02 The High Pass, 03 The Gate, 04 The Breath, 05 The Snap, 06 The Natural, 07 The De-Harsh, 08 The De-Ess, 09 The Two Comps, 10 The Color, 11 The Space, 12 The Rider

A chain plays exactly as authored.

  • MATCH: each style chain carries a measured target, so once LEARN has measured your voice, MATCH can adapt the chain to it; MATCH 0 gives the authored chain back. Learn chains carry no target, so MATCH does nothing on them.
  • What a chain keeps: TRACK or MIX, BYPASS and MATCH A/B. The trims and macros go back to 12 o'clock (Learn 01 The Trim sets IN GAIN to +3 dB).
  • During playback: picking a chain dips briefly to the level-matched dry voice (10 ms down, held for the chain's latency, 10 ms back up; about 35 ms on the Natural path at 48 kHz), so it never clicks.

Your own presets

  1. Open PRESETS and choose Save preset..., then type a name.
  2. Your presets appear under User in the same menu, after the factory chains. Choose one to recall it; the PRESETS button shows its name.
  3. Rename preset and Delete preset manage the list; Show preset folder opens the folder on disk.
  • What it holds: the whole chain, including the tune path, key and macros, but not TRACK or MIX, BYPASS or MATCH A/B; recalling one keeps those as they are.
  • A reference: the preset keeps its analysis (not the audio), and recalling it does not run the fit again.
  • Where: ~/Library/Application Support/Vitric Audio/Presets/Burnish Vocal Chain on macOS and %APPDATA%\Vitric Audio\Presets\Burnish Vocal Chain on Windows. [ and ] step through the factory chains only.
  • Saving and loading your own presets needs an active license or trial; factory chains always work.

Specifications

  • Stations: IN, TUNE, SHAPE, COMP, COLOR, DOUBLE, SPACE, LEVEL, in that fixed order.
  • Tuning: Classic and Natural paths, 12 keys, 8 scales, per-note targets.
  • EQ: 5 bands (±15 dB, 20 Hz to 20 kHz), de-harsh, de-ess (3 to 12 kHz).
  • Compression: FET into OPTO, automatic or manual, with parallel blend and sidechain high-pass.
  • Space: delay (7 sync settings, free 30 to 1200 ms) and 6 reverb spaces (0.3 to 8 s), both ducked.
  • Level: rider (-30 to -12 LUFS, up to 12 dB) and a sample-peak limiter (-6 to 0 dB).
  • Reference: WAV, AIFF, FLAC, MP3 (plus M4A, AAC and CAF on macOS); MATCH 0 to 150 %.
  • Latency: TRACK 4 samples. MIX at 48 kHz: 12.5 ms with the Natural path or 4 samples with Classic, plus 5 ms with the gate.
  • Channels: mono or stereo in, stereo out.
  • Window: 1000 x 610 to 1770 x 1080.
  • Formats: VST3 and AAX on macOS and Windows; AU on macOS; an optional standalone app on Windows.
  • Systems: macOS 10.15 or later on Intel, macOS 11 or later on Apple Silicon; Windows 10 or later, 64-bit.

Not included

  • The tuner follows one vocal line; it is not for chords or groups.
  • A full-mix reference is not separated; it moves tone only.
  • There is no external sidechain.
  • Burnish works on mono and stereo tracks. It does not support surround or Atmos formats.

Installation and activation

Install

  1. Download the installer from vitricaudio.com/downloads or your account at vitricaudio.com/account.
  2. Save your work and quit your DAW.
  3. Run the .pkg (Mac) or .exe (Windows).
  4. Open your DAW. If Burnish Vocal Chain is not listed, rescan plugins.

Use AU in Logic Pro, AAX in Pro Tools and VST3 in other DAWs. The Mac installer puts the plugins in the standard folders:

  • AU: /Library/Audio/Plug-Ins/Components
  • VST3: /Library/Audio/Plug-Ins/VST3
  • AAX: /Library/Application Support/Avid/Audio/Plug-Ins

On Windows:

  • VST3: C:\Program Files\Common Files\VST3
  • AAX: C:\Program Files\Common Files\Avid\Audio\Plug-Ins
  • Standalone app (optional in the installer): C:\Program Files\Vitric Audio\Burnish Vocal Chain

Activate your license

Until you activate a license or start a trial, Burnish passes no sound, the chip reads LOCKED and a large LOCKED mark sits over the window. The license card opens by itself once each time you open the window.

  1. Click the license chip to open the license card.
  2. Paste the VT-... key from your purchase email or account page. Lost it? vitricaudio.com/license can resend your keys.
  3. Click Apply license. The chip changes to LICENSED.

A full license works offline after activation and runs on up to three computers at a time.

Activate a computer that is offline

  1. On the offline computer, open the license card and click Copy code to copy its machine code (it starts with VTM1-).
  2. On any computer that is online, open vitricaudio.com/license, enter your key and the machine code, and download the license file.
  3. Copy the file to the offline computer, open the license card and click Load file.

Try it free for 72 hours

  1. Open the license card and click Start free trial. The trial page opens with the product and machine code filled in.
  2. Sign in with the emailed link and click Start my 72-hour trial.
  3. Click Copy trial key, paste it into the license card and click Apply license. Or click Download license file and use Load file. A backup copy is emailed to you.

The trial has every feature, runs 72 hours from issue and needs an internet connection while you use it. There is one trial per product, person and computer, and no payment details are needed. When it ends, Burnish goes silent but keeps every setting in your projects.

Updates

Burnish asks vitricaudio.com once a day, while its window is open, whether a newer version exists, and sends only the product, your version and your platform.

  1. Click the license chip. When a new version is out, the license card shows UPDATE AVAILABLE with the new version and yours.
  2. Click Download (the button shows the new version number) to open the product page and get the installer. The notice stays on the card until you install the new version.
  3. Quit your DAW and run the new installer over the old one. Your sessions reopen as saved.

Turn off Check for updates in Options to stop the checks.

Troubleshooting

Burnish does not appear in my DAW

Rescan plugins and restart the DAW. In Logic Pro, use Logic Pro > Settings > Plug-in Manager and Reset & Rescan Selection. On Windows, make sure your DAW scans C:\Program Files\Common Files\VST3.

It went silent, or I hear no change

  • The license chip reads LOCKED: Burnish has not been activated, the trial ended, or the license needs attention. Click it. A trial needs an internet connection while you use it.
  • BYPASS or MATCH A/B is on. Turn it off.
  • The station's switch is off: check the cell, or in DESIGN double-click the rail key to bring its units back.

The vocal sounds thin

LISTEN is on in SHAPE: you hear only the band the de-esser listens to. Turn it off.

MATCH does nothing

LEARN has not measured your voice yet (the tray says NO TAKE MEASURED), or a Learn chain is loaded; Learn chains carry no target. Click LEARN and play 10 seconds of your vocal, or pick a style chain.

The tuning sounds robotic or picks wrong notes

Set KEY and SCALE on the TUNE station and check the note keyboard. Then lower SPEED, raise HUMANIZE, or turn the TUNE macro down.

The singer hears a delay while recording

Click TRACK in the header. Switch back to MIX to mix.

A control does nothing

It may read STORED (waiting for another mode) or its unit may be off; the name says why. An EQ gain works once its band is on.

The reference was refused

It needs at least 3 seconds of sound with a voice in it. Try an acapella or a section with singing.

Shortcuts do nothing

Click an empty part of the Burnish window once so it has keyboard focus. Some DAWs keep certain keys for themselves; use the mouse for those.

The presets menu says "User (unlock to use)"

Your own presets need an active license or trial. Activate Burnish, and the menu items come back.

I lost my license key

Enter your email at vitricaudio.com/license to have your keys sent again, or find them in your account at vitricaudio.com/account.

Support

Write to support@vitricaudio.com with your Burnish version, operating system, DAW and version, plugin format and the exact error if there is one.

Every purchase comes with a 14-day refund, no questions asked.

Burnish Vocal Chain user manual, version 1.2.2, updated October 29, 2026.

© 2026 Vitric Audio. vitricaudio.com