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Decibels in audio: dB, dBFS, dBu, dBV and dB SPL explained, with conversion tables

A decibel is a ratio on a logarithmic scale, so every dB unit needs a reference: dBFS counts down from digital full scale, dBu and dBV measure voltage, and dB SPL measures sound pressure. Plus 6 dB doubles a signal's level and plus 3 dB doubles its power. Here is what each unit means and how to convert.

A decibel (dB) compares two levels on a logarithmic scale, so a number in dB always needs a reference. In audio the common ones are dBFS (digital full scale, where 0 is the highest level a 16- or 24-bit file or your converters can hold), dBu and dBV (voltage on analog gear) and dB SPL (sound pressure in the air). A change of 6 dB roughly doubles or halves a signal's level; a change of 3 dB doubles or halves its power.

What is a decibel?

A decibel is one tenth of a bel, a unit for the ratio between two quantities on a logarithmic scale. For power, the level in dB is 10 times the base-10 logarithm of the ratio; for root-power quantities such as voltage or the sample values in an audio file, it is 20 times. That is why doubling the power is about +3 dB but doubling a voltage or a sample value is about +6 dB: doubling a voltage quadruples the power.

ChangeLevel (amplitude)Power
+20 dBx 10x 100
+10 dBx 3.16x 10
+6 dBx 2.00x 3.98
+3 dBx 1.41x 2.00
+1 dBx 1.12x 1.26
0 dBx 1x 1
-1 dBx 0.891x 0.794
-3 dBx 0.708x 0.501
-6 dBx 0.501x 0.251
-10 dBx 0.316x 0.1
-20 dBx 0.1x 0.01
-40 dBx 0.01x 0.0001
-60 dBx 0.001x 0.000001

Faders, gain knobs and plugin levels work in the amplitude column: pulling a fader down 6 dB halves the signal, and 20 dB down leaves a tenth of it. Two identical, in-phase copies of a sound add up to twice the level, so +6 dB; two unrelated sounds at the same level add their power, so about +3 dB; and two identical copies in opposite polarity cancel completely.

What is dBFS?

dBFS means decibels relative to full scale. 0 dBFS is assigned to the highest level a fixed-point system can represent, so every peak below it reads as a negative number. A peak at -6 dBFS uses about half of the available sample range, -20 dBFS a tenth. A DAW that mixes in floating point can show a channel or bus above 0 dBFS without clipping inside the mix, but anything over 0 dBFS clips once it reaches your converters or a 16- or 24-bit export, so bring it back under before it leaves the DAW.

A ruler from 0 to minus 60 dBFS. Under each mark, the sample value as a fraction of full scale: 0 dBFS is 1, minus 6 is about 0.5, minus 12 about 0.25, minus 20 is 0.1, minus 40 is 0.01 and minus 60 is 0.001. The top 6 dB covers half of the sample range.dBFS and sample value01-60.501-120.251-200.1-400.01-600.001the top 6 dB holds half the sample rangetop row: dBFS, bottom row: sample value (1 = full scale)
dBFS against the sample value as a fraction of full scale. Each 6 dB down halves the level; each 20 dB down divides it by ten.

Each bit of a fixed-point file adds about 6 dB of theoretical dynamic range: about 98 dB for 16-bit and about 146 dB for 24-bit (often quoted as 96 and 144 dB, which leave out the 1.76 dB a full-scale sine adds). That is why 24-bit recording leaves room to record well below 0 dBFS without raising the noise you can hear; for the last step down to 16-bit, see what dither is. Sample peaks also miss something: the waveform between samples can rise above the highest sample, which is what true peak (dBTP) measures; see true peak vs sample peak.

RMS vs peak

A peak reading is the single highest point; an RMS (root mean square) reading is an average of the signal's energy over time, which is closer to how loud it sounds. The gap between them is the crest factor. A sine wave peaks about 3.01 dB above its RMS level, and a square wave has no gap at all. Music varies widely: typical figures are a crest factor of about 4 to 8 (roughly 12 to 18 dB) for a processed mix, usually one with compression, and 8 to 10 (18 to 20 dB) for an unprocessed recording, and loud modern masters often sit lower.

Meters do not all agree on RMS. Under the AES17 convention a full-scale sine reads 0 dBFS RMS, while under the mathematical definition the same sine reads about -3 dB, so two RMS meters can differ by 3 dB on the same signal. For streaming loudness, use LUFS instead (see LUFS targets for streaming); the free loudness meter measures integrated loudness, true peak and loudness range in your browser.

dBu, dBV and line level

Analog gear measures voltage. 0 dBu is about 0.775 volts RMS, a value that comes from the voltage that delivers 1 milliwatt into 600 ohms; 0 dBV is 1 volt RMS. Both are plain voltages, whatever the load. Professional equipment usually runs at a nominal +4 dBu, about 1.228 volts RMS; consumer equipment at -10 dBV, about 0.316 volts RMS. The two labels differ by 14, but because the references differ, the real gap is about 11.8 dB, so consumer gear plugged into a professional input arrives about 12 dB below what it expects.

Unit0 dB meansUsed for
dBFSDigital full scaleLevels in your DAW and files
dBTPFull scale, measured as true peakTrue-peak ceilings
dBu0.775 VPro line level (+4 dBu)
dBV1 VConsumer line level (-10 dBV)
dB SPL20 micropascalsSound pressure in air

How do dBFS and dBu relate?

There is no fixed conversion: dBFS is a digital level and dBu an analog voltage, and the link between them is however your converters are calibrated. Common alignments are +18 dBu at 0 dBFS, under the European EBU R68 recommendation, so 0 dBu reads -18 dBFS; +24 dBu at 0 dBFS in many US installations; and, in American post-production, -20 dBFS = 0 VU = +4 dBu. Check your interface's specifications for its maximum input and output level in dBu: that figure is its 0 dBFS.

What is dB SPL?

dB SPL is sound pressure level in the air, measured against a reference pressure of 20 micropascals, which is often taken as the threshold of human hearing around 1 kHz; 1 pascal is 94 dB SPL. It is the unit for how loud a room, a speaker or a concert is. How loud a level sounds also depends on frequency; see the human hearing range guide.

Decibels at the end of the chain

On a master, the peak that counts is the one after the last plugin, measured as true peak. Clearwall Limiter sets its ceiling in dBTP, from -12 to 0. An 8x oversampled detector and a final verify stage hold it on the inter-sample peak: on 16 test mixes at -8 LUFS, the worst overshoot measured at 32x was 0.0012 dB in Master. Lossy codecs can still add peaks when they decode, so a ceiling below 0 dBTP leaves them room.

Questions

What does dBFS mean?

Decibels relative to full scale: 0 dBFS is the highest level a fixed-point system (a 16- or 24-bit file, or your converters) can represent, and every level below it is negative.

How many dB is double the volume?

About 6 dB doubles a signal's level (amplitude) and about 3 dB doubles its power. To sound twice as loud, a sound needs to rise by roughly 10 dB, because hearing is not linear.

What is the difference between dBu and dBV?

The reference: 0 dBu is about 0.775 volts and 0 dBV is 1 volt, so the same voltage reads about 2.2 dB higher in dBu than in dBV.

What is the difference between RMS and peak?

Peak is the highest instantaneous level; RMS is the average energy over time. For a sine wave, RMS is about 3 dB below peak by the mathematical definition; meters using the AES17 convention show both as the same number.

How do I convert dBFS to dBu?

It depends on your converter's calibration. If your interface reaches 0 dBFS at +18 dBu, then -18 dBFS is 0 dBu; if it reaches 0 dBFS at +24 dBu, then -20 dBFS is +4 dBu.

Is +4 dBu louder than -10 dBV?

Yes, by about 11.8 dB: +4 dBu is about 1.228 volts and -10 dBV about 0.316 volts.

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